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Mohammad H. Attaran
Mohammad H. Attaran
3D Hardsurface Artist- Available for opportunities.
Shiraz, Iran

Summary

Professional 3D Character / Concept Artist with a proven ability to develop incredible mechanical concepts and magnificent 3D illustrations. With more than 20 years background in various art fields and more than 13 years of experience in the CG industry and mech. design.
Always looking for perfection. Possessing the artistic expertise, technical ability and scientific knowledge required to create outstanding believable mechanical creatures thanks to BS in mechanical engineering . Also, having extensive common knowledge of everything related to 3D animation which makes it easier to collaborate with team members.

Skills

HardSurface artistcharacter artist vehicle design

Software proficiency

ZBrush
ZBrush
Blender
Blender
Substance Painter
Substance Painter
RizomUV
RizomUV
Inventor
Inventor
MoI3D
MoI3D
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
3ds Max
3ds Max
Nuke
Nuke
Fusion 360
Fusion 360
TVPaint
TVPaint
Dimension
Dimension

Experience

  •  Freelancer 3D Hard-surface Artist at Netease Games
    China
    December 2020 - Present

    Developing 3D hard-surface concepts for AAA games.

  • Freelancer 3D Hard-surface Artist at Share creators
    United States of America
    October 2020 - Present

    Developing 3D hard-surface concepts for AAA games.

  • ZBrush Instructor at Apademy
    Shiraz, Iran
    August 2020 - Present

    Making Zbrush video tutorial packages for architecture students.

  • Zbrush hardsurface instructor at Yiihuu
    China
    March 2020 - January 2021

    20hours of advanced tutorial about hardsurface techniques in zbrush and inventor, Rendering with Keyshot and composting in Photoshop

  • ZBrush Instructor at Apademy
    Shiraz, Iran
    August 2019 - Present

    ZBrush Hard-surface video tutorials

  • 3D character artist at wargaming
    Russian Federation
    May 2019 - July 2019

  • founder at Teamcheh
    Shiraz, Iran
    August 2017 - Present

    Teamcheh is an art studio. me and my sister founded Teamcheh in 2017. we are skilled in animation, photography, graphic design, interior decoration design and Jewelry design.

    We are located in Shiraz / Iran.

  • CEO at NAS animation studio
    Tehran, Iran
    March 2016 - August 2017

  • CG generalist at DATIS
    shiraz, Iran
    September 2009 - January 2010

    • Modeling props and characters.

    • Optimizing heavy models.

    • Animating characters.

  • Mentor at APTECH ACADEMY
    shiraz, Iran
    December 2012 - February 2013

    Participated in 3D motion graphics and Fx course as the mentor.

  • Freelance concept artist, 3D modeling, layout and texturing. at DONYAYE AFTAB
    shiraz, Iran
    September 2011 - February 2013

    Freelance concept artist, 3D modeling, layout and texturing.

  • Lighting and rendering art Supervisor at POOYANAMA PICTURES
    Isfahan, Iran
    April 2013 - September 2013

    Supervising the artistic aspects of lighting, rendering and composition in Power of Peace animated feature film.

  • Freelance 3D character Artist at SAPPHIRE TECHNOLOGY
    December 2013 - December 2013

    Made 12 artworks for graphic card product packaging.

  • Freelance 3D character Artist at IDA ENTERTAINMENT
    tokyo, Japan
    September 2013 - January 2014

    Made a mechanical super hero in order to be 3D printed in real human scale.

    Rendered a few shots for presentation.

  • Freelance 3D character Artist at IDA ENTERTAINMENT
    tokyo, Japan
    September 2013 - January 2014

    Made a mechanical super hero in order to be 3D printed in real human scale.

    Rendered a few shots for presentation.

  • Freelance 3D character Artist at BLUR STUDIO
    Culver city, United States of America
    January 2015 - Present

  • Freelance 3D Artist at HOORAKHSH STUDIO
    Iran
    January 2015 - January 2015

    Made a couple of mechanical characters and vehicles to use in a 2D animation.

  • Freelance 3D character Artist at SKULLS MINI
    France
    July 2014 - Present

    Made numerous 3D mechanical character models in order to be 3D printed in the form of modular miniatures.