Professional 3D Character / Concept Artist with a proven ability to develop incredible mechanical concepts and magnificent 3D illustrations. With more than 20 years background in various art fields and more than 13 years of experience in the CG industry and mech. design.
Always looking for perfection. Possessing the artistic expertise, technical ability and scientific knowledge required to create outstanding believable mechanical creatures thanks to BS in mechanical engineering . Also, having extensive common knowledge of everything related to 3D animation which makes it easier to collaborate with team members.
Developing 3D hard-surface concepts for AAA games.
Developing 3D hard-surface concepts for AAA games.
Making Zbrush video tutorial packages for architecture students.
20hours of advanced tutorial about hardsurface techniques in zbrush and inventor, Rendering with Keyshot and composting in Photoshop
ZBrush Hard-surface video tutorials
Teamcheh is an art studio. me and my sister founded Teamcheh in 2017. we are skilled in animation, photography, graphic design, interior decoration design and Jewelry design.
We are located in Shiraz / Iran.
• Modeling props and characters.
• Optimizing heavy models.
• Animating characters.
Participated in 3D motion graphics and Fx course as the mentor.
Freelance concept artist, 3D modeling, layout and texturing.
Supervising the artistic aspects of lighting, rendering and composition in Power of Peace animated feature film.
Made 12 artworks for graphic card product packaging.
Made a mechanical super hero in order to be 3D printed in real human scale.
Rendered a few shots for presentation.
Made a mechanical super hero in order to be 3D printed in real human scale.
Rendered a few shots for presentation.
Made a couple of mechanical characters and vehicles to use in a 2D animation.
Made numerous 3D mechanical character models in order to be 3D printed in the form of modular miniatures.